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California gold rush word search8/24/2023 ![]() You hop on a carriage to Sutter’s Fort and begin to make your new life. Once you reach Sacramento, the three paths converge, and the quest is identical from there on out, regardless of which route you took. Such deaths are completely unavoidable, and the only solution is to reload an earlier save game. You can also die completely randomly, from, say, cholera, which is utterly infuriating. But naturally, once you leave, there’s no turning back. Like a lot of early Sierra games, you need to grab specific items from the shops in Brooklyn before you leave in order to survive your journey. These are also the most maddening segments. And the land route involves, literally, sitting and watching the grass grow, as your observations are supposed to clue you in on the weather. The Cape Horn route involves hunting around the ship to assemble a fishing rod for when the boat inevitably crashes. The Panama route consists of a few infuriating Space Quest-style arcade sequences, avoiding wild ants, wading through poisonous plants, and navigating through quicksand. There are only a handful of screens on each path where you can actually do anything. Most of the segments just show your progress on the map, along with several dozen messages relating your hardships on your voyage. ![]() While this might seem awfully ambitious for such an old title, in reality, it doesn’t add up to much. Or you can take the super long route via boat all the way around Cape Horn at the bottom of South America. You can take a ship down to Panama and hike over the jungle, seeing as the Panama Canal had yet to be developed. You can go the most direct route and simply make the 3,000 mile or so trip across America by hooking up with a wagon train. Gold Rush!‘s most impressive, and most vaunted, feature is the ability to choose between three routes to travel to California. Obviously, taking too long to do any of this will make your journey more financially taxing. You have only about fourteen minutes in real time to sell your house, plan your trek and buy your equipment before the Gold Rush starts, dropping property values and causing the price of goods to skyrocket. As newspaper reporter Jerrod Wilson, you’ve got an early scoop – your brother has gone west and struck it rich out in California, and wants you to join him. This AGI-developed title takes place in Brooklyn in 1848, mere minutes before the California Gold Rush began. It never became a series, and the title makes it sound like an Oregon Trail rip-off rather than an adventure game. G old Rush! is one of the handful of early Sierra adventures no one remembers.
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